| Coord(double _x=0, double _y=0) | Coord | [inline] |
| Coord(const Coord &pos) | Coord | [inline] |
| Coord(const Coord *pos) | Coord | [inline] |
| distance(const Coord &a) const | Coord | [inline] |
| info() const (defined in Coord) | Coord | [inline] |
| operator *(const Coord &a, double f) | Coord | [friend] |
| operator!=(const Coord &a, const Coord &b) | Coord | [friend] |
| operator+(const Coord &a, const Coord &b) | Coord | [friend] |
| operator+=(const Coord &a) | Coord | [inline] |
| operator-(const Coord &a, const Coord &b) | Coord | [friend] |
| operator-=(const Coord &a) | Coord | [inline] |
| operator/(const Coord &a, double f) | Coord | [friend] |
| operator=(const Coord &a) | Coord | [inline] |
| operator==(const Coord &a, const Coord &b) | Coord | [friend] |
| sqrdist(const Coord &a) const | Coord | [inline] |
| sqrTorusDist(const Coord &b, const Coord &playGround) const | Coord | [inline] |
| x | Coord | |
| y (defined in Coord) | Coord |
1.4.4